Go! Go! Rescue Squad! 1.1 Update & Lite Out Now

27 07 2009

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Manchester 28th July 2009: Connect2Media invite you to find the hero within yourself with the first update for the critically acclaimed action-puzzler Go! Go! Rescue Squad. PLUS get a whole free section of the game with Go! Go! Rescue Squad! Lite on the App Store now for FREE!

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Fans of classic puzzlers such as Lemmings and Lost Vikings will enjoy this superb title, while newcomers will discover a charming and incredibly addictive game bursting with character and slick touch controls. This first update has been closely developed with fan feedback in mind, remedying all known issues and revamping several key elements, such as the control method and smoothing off the often harsh difficulty spikes.

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Connect2Media – Timeloop Teaser Trailer Revealed

29 06 2009

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The first gameplay footage of Connect2Media’s innovative and truly brain-melting puzzler Timeloop has been revealed on the developer’s official YouTube channel. The game will launch on iTunes soon for iPhone and iPod Touch consoles and as always, we will be the first to let you know when the game arrives.

Short but sweet, the trailer gives a slight taste of what gamers can except when the game launches. Using some very clever time shifting techniques, players must help plucky janitor robot Nik save scientists from a haywire laboratory. Check back soon for more info!





Welcome Aboard: JohnnyTwoShoes

18 06 2009

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Ink Media has today joined forces with superb iPhone and Flash developer JohnnyTwoShoes, creators of the hottest new game on the App Store, High Speed Chase.

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We’ll be getting the need for speed as we help the guys raise awareness of their new title, which is a classic blend of high-octane car duelling and explosive gunplay similar to the classic Spyhunter series.

Selling on App store now for the criminal price of 59p, this is a must have, with the whopping update 1.2 about to launch soon. Developed around customer feedback, this latest expansion drastically changes the game, making it bigger and better than the majority of titles on the app store for such a generous asking price.

As always, your friendly neighbourhood Ink Media will have a press release to announce the launch of update 1.2, along with the long list of new features and promo codes available for reviewers. So if you would like to review the game, please get in touch.

In the meantime, please visit the developer’s official site at:

http://www.johnnytwoshoes.com/





Electric TopHat: Mind-Melting Puzzler Modulo Hits App Store Today

29 04 2009

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No sooner did independent Dundee-based (and quite frankly, awesome) iPhone games developer Electric TopHat team up with Ink Media, they had a brilliant and horribly addictive puzzle game called Modulo released on App Store to glowing reviews. Check the official press release below.

Innovative iPhone puzzler Modulo hits Apple App Store today, threatens your free time.

Developer Electric TopHat re-writes the definition of ‘addictive‘.

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FOR IMMEDIATE RELEASE: Dundee – Wednesday 29 April 2009 – Prepare to become inseparable from your iPhone and iPod Touch. The Gentleman Coders of Electric TopHat, the newest addition to the roster of innovative independent game studios in Scotland, launch unique and horribly addictive puzzler Modulo on App Store today. (Priced £1.19, $1.99 and €2.39)

Exclusively designed and developed for Apple hardware, Modulo moves away from your traditional puzzle titles and asks you to think outside the box. Players must rotate a set of coloured cogs until they are all facing in the same direction. The aim is simple, but to master the game takes a great deal of lateral thinking, as tethered shapes gum up the works and force you to get your thinking cap on.

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Like classic games such as Sudoku before it, Modulo is one of the most addictive and mind-bending puzzle games on the market and is ideal for on the go play, with 180 unique levels designed to keep your mind bent out of shape for hours.

Bert McDowell of Electric TopHat, said: “Modulo is a thinking person’s game. We have designed it so that anyone can get to grips with the simple gameplay, and then they will be sucked in by the fiendishly addictive puzzles. It really is one of those titles that engrosses people so much that it can make a long train journey seem like it’s flown by in no time.”

To celebrate the launch of Modulo, Electric TopHat are releasing a series of exclusive videos from the game, giving gamers an insight into some of the fiendish puzzles they can expect face and some neat tricks they may find useful along the way. Gamers can check out this exclusive footage at the developer’s official Youtube channel at http://www.youtube.com/electrictophat

Players can also keep in the know about Modulo announcements via the official Facebook game profile here.

For further information about Modulo and other iPhone and iPod Touch apps from Electric TopHat, please visit their official site here.
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For press information, assets or promotional download codes for Modulo, please contact:

Dave Cook
Managing Director, Ink Media
t: +44 (0)131 557 2183
m: +44 (0)7525358281
e: fastrez@gmail.com
w: http://www.inkpr.wordpress.com

Robert McDowell
Managing Director, Electric Top Hat
m: +44 (0)7763114741
e: bert@electrictophat.com
w: http://www.electrictophat.com

About Electric Top Hat

Started by two experienced video game developers, Electric Top Hat is the newest addition to the games industry in Scotland. With a background in large scale games development, and experience of working on award winningproducts, they have decided to turn their eye, and skills, to the iPhone market, focusing on fun, casual, mobile games to entertain and enthral all ages.

Robert (Bert) McDowell is an seasoned Irish game developer currently based in Scotland, with over eight years of game development experience and multiple published titles (including the award-winning Crackdown for the Xbox 360). He is now an independent game developer trying to make a living outside the standard publisher / developer relationship, currently focusing on small scale game development for Apple’s iPhone platform.

Dave Lees has worked in the video games industry since 1989 spanning platforms such as Atari ST, Commodore Amiga, PC, mobile phones and Microsoft’s Xbox 360. He was a founder of Visual Sciences as well as the Technical Manager for DMA. Dave has worked on Hired Guns, Lemmings for Windows, Lemmings Paint Ball, GTA, Crackdown and Medal of Honour amongst others.





Digital Goldfish: Bloons iPhone is top-ten hit on App Store.

28 04 2009

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It’s been a superb week for our client, independent mobile games developer Digital Goldfish, as their brilliantly addictive iPhone title Bloons fired straight into the top ten paid for apps in the UK. It seems you can’t get enough of the cheeky monkey and his balloon-popping escapades.

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Like a bat out of hell, when you least expected it, an expansion pack is on the way already including:

* 50 more exclusive levels.

* Unlimited Darts mode.

* Level Editor – allowing you to customise and store your own levels.

Plus, loads more exclusive features for you to add to your game. Keep your eyes on our blog for more info as it comes.

Guardian Tech-Blogger Aleks Krotoski caught up with Digital Goldfish coder David Hamilton about the runaway success of Bloons iPhone on the blogs latest Tech Weekly Podcast. You can find his segment 19 minutes, 40 seconds in on the official Guardian page here.

Congratulations guys, well deserved!





Digital Goldfish: Bloons iPhone Bursts Onto App Store

22 04 2009

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Balloon-Popping Arcade Puzzler Bursts onto Apple App Store

Dundee: Wednesday, 22 April 2009 – Award-winning game studio Digital Goldfish has unveiled its latest iPhone title, a revamped version of the flash classic Bloons. Originally developed by New Zealand studio Ninja Kiwi, the iPhone and iPod Touch versions retain the addictive appeal and long-lasting replay value that made the flash version an internet sensation.

It’s monkey versus rubber as you help a cheeky chimp hurl darts at balloons across 50 iPhone-exclusive stages. It wont be easy however, as fiendishly-placed bouncy blocks, steel barriers and frozen balloons get in the way. Players must use a combination of the environment, power-ups and well-placed shots to hit the targets and pass onto the next level.

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You wont be doing it alone however, as players can collect power-up balloons, such as screen-clearing boomerangs, triple darts and bombs, perfect for causing high-scoring chain reactions and awesome trick shots.

Become good enough and you might just win the slew of unlockable content available only to the best players. Also, go ape with up to three friends and duke it out on one console for the best high score using the games multiple save slots. .

Bloons is one of the most addictive arcade games available today, made better by iPhone touch-screen control and a host of forthcoming exclusive features which will be available for download via App Store throughout the year.

For more information, please visit www.digital-goldfish.com or if you would like to review Bloons for iPhone and would like to speak with Digital-Goldfish, please contact David Hamilton – davidhamilton@digital-goldfish.com

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For press information, please contact:

Dave Cook
Managing Director, Ink Media
t: +44 (0)131 557 2183
m: 07525358281
e: fastrez@gmail.com

David Hamilton
Digital Goldfish
t: +44(0)131 208 2838
m: +44(0)77194 81594
e: davidhamilton@digital-goldfish.com

About Digital Goldfish

Established in 2005, Digital Goldfish is a games and entertainment studio based in Dundee, Scotland which creates high quality, original content for iPhone, iPod touch and a variety of mobile phone handsets.

Although Digital Goldfish creates games for the mass market, it has a special focus on delivering quality content for female gamers. The developer released its first title, Babygrow, directly to consumers in 2005. They have since gone on to release a string of best-selling titles such as the award-winning Reach For The Starz on mobile.

About Ninja Kiwi

Based in Auckland, New Zealand, Ninja Kiwi is a casual publisher and developer of online flash games. Their popularity as a flash games developer sprouted from their well-renowned Bloons series. Since then they have gone from strength to strength, with successful puzzle and arcade alternatives including Boombot, Potion Panic and Replay Racer.